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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Ionar Studio Games — Development news</title><link>https://human-protocol-command.ihor1992.chatgpt.site</link><description>Human Protocol and Iron &amp; Soil VR news from Ionar Studio Games.</description><language>en</language><atom:link href="https://human-protocol-command.ihor1992.chatgpt.site/feed.xml" rel="self" type="application/rss+xml"/><lastBuildDate>Sat, 10 Oct 2026 21:00:00 GMT</lastBuildDate><item><title>DT75 tractor: manual control and construction material delivery</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#dt75-manual-control-material-delivery</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/dt75-manual-control-material-delivery</guid><pubDate>Sat, 10 Oct 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>The DT75 construction tractor has new capabilities. It now delivers materials to construction sites, carries a variety of cargo and supports manual control.</description><content:encoded>&lt;p&gt;The DT75 construction tractor has new capabilities. It now delivers materials to construction sites, carries a variety of cargo and supports manual control.&lt;/p&gt;&lt;h3&gt;Construction starts with delivery&lt;/h3&gt;&lt;p&gt;After receiving a construction order, the tractor first collects materials, then travels to the work site. The construction site appears as soon as the building is assigned, but construction only begins when the tractor arrives. At that point, the cargo disappears from the trailer and is consumed by the build.&lt;/p&gt;&lt;p&gt;The tractor remains busy while construction is underway. Attempting to send it elsewhere plays a corresponding voice line. Voice lines for material collection trips have also been added in all supported game languages.&lt;/p&gt;&lt;h3&gt;Supplies and recovery support&lt;/h3&gt;&lt;p&gt;A completed CentrSnab immediately creates cargo at three pickup points. Collecting a load deducts 1000 from the player’s funds, and the empty pickup point restocks after 1.5 minutes.&lt;/p&gt;&lt;p&gt;If there is no supply center yet, materials are available at the Command Center. Players short of funds have a way to recover: free cargo appears at the Command Center at 5-minute intervals.&lt;/p&gt;&lt;p&gt;Cargo rises smoothly from below ground. When supply switches to the completed CentrSnab, any remaining cargo at the Command Center smoothly sinks into the ground and is removed.&lt;/p&gt;&lt;h3&gt;Take the wheel&lt;/h3&gt;&lt;p&gt;DT75 now supports manual control based on Falcon:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;W/S — move forward and backward.&lt;/li&gt;&lt;li&gt;A/D — turn.&lt;/li&gt;&lt;li&gt;Mouse — camera control.&lt;/li&gt;&lt;li&gt;Mouse wheel — smoothly adjust camera distance up to 5 meters from its starting position.&lt;/li&gt;&lt;li&gt;Esc — return to strategic control.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;When switching modes, the main interface smoothly fades out and back in. Manual control is unavailable during construction.&lt;/p&gt;&lt;h3&gt;Varied cargo and fading tracks&lt;/h3&gt;&lt;p&gt;The trailer has several cargo layouts, including crates, barrels, a concrete mixer and a red generator. The concrete mixer features worn materials based on a photographic reference, surface relief and an animated rotating drum.&lt;/p&gt;&lt;p&gt;Track marks now disappear gradually: after the unit travels another 100 meters, the older section fades out over 3 seconds. This behavior applies to all units using the track-mark system.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/dt75-loaded-trailer.jpg&quot; alt=&quot;DT75 with a loaded construction trailer&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/dt75-tracked-trailer.jpg&quot; alt=&quot;Tracked construction trailer&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#dt75-manual-control-material-delivery&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — A lighter Research Center and the DT7 construction tractor</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#research-center-dt7-optimisation</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/research-center-dt7-optimisation</guid><pubDate>Fri, 09 Oct 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>Optimisation continues in Human Protocol. The Research Center has received a lighter model, and the construction drone has been replaced by the DT7 construction tractor. Both changes are aimed at reducing the load on the game and improving FPS.</description><content:encoded>&lt;p&gt;Optimisation continues in Human Protocol. The Research Center has received a lighter model, and the construction drone has been replaced by the DT7 construction tractor. Both changes are aimed at reducing the load on the game and improving FPS.&lt;/p&gt;&lt;p&gt;The previous Research Center model was replaced with a lighter version to improve performance. The images show the updated building on its own and in a military base setting.&lt;/p&gt;&lt;p&gt;The construction drone was also too demanding for the game, so its place has been taken by the DT7 construction tractor. This replacement is another step in reducing the load from construction units as work on optimisation continues.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/research-center-base.jpg&quot; alt=&quot;Updated Research Center — base setting&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/research-center-model.jpg&quot; alt=&quot;Updated Research Center — model overview&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/dt7-tractor-model.jpg&quot; alt=&quot;DT7 construction tractor — close-up&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/dt7-tractor-base.jpg&quot; alt=&quot;DT7 construction tractor — base setting&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#research-center-dt7-optimisation&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Desert Airbase: aircraft control and refuelling</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#desert-airbase-control-refuelling</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/desert-airbase-control-refuelling</guid><pubDate>Wed, 07 Oct 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>We continue to develop aviation in Human Protocol. Desert Airbase now supports up to two aircraft: the first takes the starting position, while the second waits in the hangar and moves onto the runway after the first takes off.</description><content:encoded>&lt;p&gt;We continue to develop aviation in Human Protocol. Desert Airbase now supports up to two aircraft: the first takes the starting position, while the second waits in the hangar and moves onto the runway after the first takes off.&lt;/p&gt;&lt;p&gt;Each sortie is limited to five minutes. The aircraft then automatically returns to base for refuelling, which takes 30 seconds. If the hangar is free, the returning aircraft refuels inside, leaving the runway available for the second aircraft. If both return at the same time, they land one at a time.&lt;/p&gt;&lt;p&gt;Combat control has also been improved: movement and landing orders interrupt the current attack run. The aircraft follows the player’s command and resumes combat after reaching the designated area.&lt;/p&gt;&lt;p&gt;While both aircraft are alive, production of new ones is blocked. Attempting to order a third triggers an audio notification. After one aircraft is lost, the base can produce a replacement.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/desert-airbase-aircraft.jpg&quot; alt=&quot;Aircraft in flight&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/desert-airbase.jpg&quot; alt=&quot;Desert Airbase — hangar and runway&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#desert-airbase-control-refuelling&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — Aircraft and airfield added</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#aircraft-and-airfield</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/aircraft-and-airfield</guid><pubDate>Tue, 06 Oct 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>An aircraft and its airfield have been added to Human Protocol. The airfield includes a runway, a hangar and a control tower. Take a look at the new location in the game and a close-up of the aircraft in the images below.</description><content:encoded>&lt;p&gt;An aircraft and its airfield have been added to Human Protocol. The airfield includes a runway, a hangar and a control tower. Take a look at the new location in the game and a close-up of the aircraft in the images below.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/new-airfield.png&quot; alt=&quot;Airfield in Human Protocol&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/new-aircraft.jpg&quot; alt=&quot;Aircraft — close-up&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#aircraft-and-airfield&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — New rocket turret and updated controls</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#rocket-turret-and-controls</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/rocket-turret-and-controls</guid><pubDate>Sat, 03 Oct 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>Base defenses are expanding with a new rocket turret. Two launcher pods with four launch tubes each, a substantial base and digital camouflage give the installation a distinctive military appearance. Metal panels, optical instruments and carefully crafted details emphasize its technical character. The model in Unity also has an antenna above the launcher pods. Alongside the new turret, the turret control interface has been updated. The central reticle now includes rotation and elevation scales to help players orient themselves while aiming. Green sight elements share a consistent visual style, while a separate information panel displays the number of tanks on the map and the number destroyed. This update brings together a new defensive installation and a clearer interface for direct turret control.</description><content:encoded>&lt;p&gt;Base defenses are expanding with a new rocket turret. Two launcher pods with four launch tubes each, a substantial base and digital camouflage give the installation a distinctive military appearance. Metal panels, optical instruments and carefully crafted details emphasize its technical character. The model in Unity also has an antenna above the launcher pods. Alongside the new turret, the turret control interface has been updated. The central reticle now includes rotation and elevation scales to help players orient themselves while aiming. Green sight elements share a consistent visual style, while a separate information panel displays the number of tanks on the map and the number destroyed. This update brings together a new defensive installation and a clearer interface for direct turret control.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/rocket-turret-close-up.jpg&quot; alt=&quot;Rocket turret — close-up&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/rocket-turret-unity.png&quot; alt=&quot;Rocket turret — model in Unity&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/turret-controls.png&quot; alt=&quot;Updated turret control interface&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#rocket-turret-and-controls&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — Updated Supply Depot</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#updated-supply-depot</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/updated-supply-depot</guid><pubDate>Fri, 02 Oct 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>The Supply Depot has a new look: a warehouse complex with three loading bays, an office block and a covered cargo storage area. Concrete walls, metal doors, crates, barrels and vehicle markings create a convincing working logistics facility. The design highlights the building’s purpose: a spacious yard and clearly defined unloading areas fit naturally into the military base. The Supply Depot remains an important part of the Human Protocol economy: HARVI delivers gathered resources here to generate income for base development, while fuel trucks collect fuel for the power plants.</description><content:encoded>&lt;p&gt;The Supply Depot has a new look: a warehouse complex with three loading bays, an office block and a covered cargo storage area. Concrete walls, metal doors, crates, barrels and vehicle markings create a convincing working logistics facility. The design highlights the building’s purpose: a spacious yard and clearly defined unloading areas fit naturally into the military base. The Supply Depot remains an important part of the Human Protocol economy: HARVI delivers gathered resources here to generate income for base development, while fuel trucks collect fuel for the power plants.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/supply-depot-environment.jpg&quot; alt=&quot;Supply Depot — view in the environment&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/supply-depot-unity.png&quot; alt=&quot;Supply Depot — model in Unity&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#updated-supply-depot&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — A new power plant</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#new-power-plant</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/new-power-plant</guid><pubDate>Thu, 01 Oct 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>The old power plant has been replaced with a new model. Its industrial design combines tall concrete cooling towers, rows of cylindrical generator units, exposed pipework and steel chimney supports. Weathered concrete, metal surfaces, access ladders and service platforms give the station a convincing, cohesive appearance that fits the military base. The fuel truck works with the new station and delivers the fuel it needs to operate. The previous model was removed because its high polygon count caused FPS drops. The replacement is part of our work to reduce the rendering load while keeping the base visually detailed.</description><content:encoded>&lt;p&gt;The old power plant has been replaced with a new model. Its industrial design combines tall concrete cooling towers, rows of cylindrical generator units, exposed pipework and steel chimney supports. Weathered concrete, metal surfaces, access ladders and service platforms give the station a convincing, cohesive appearance that fits the military base. The fuel truck works with the new station and delivers the fuel it needs to operate. The previous model was removed because its high polygon count caused FPS drops. The replacement is part of our work to reduce the rendering load while keeping the base visually detailed.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/power-plant-close-up.jpg&quot; alt=&quot;Power plant — close-up&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/power-plant-overview.jpg&quot; alt=&quot;Power plant — overall view&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#new-power-plant&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — Building explosions added</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#building-explosions</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/building-explosions</guid><pubDate>Wed, 30 Sep 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>Building explosions have been added to Human Protocol. The new screenshots show the same building before and during an explosion, with flames and fragments of the structure.</description><content:encoded>&lt;p&gt;Building explosions have been added to Human Protocol. The new screenshots show the same building before and during an explosion, with flames and fragments of the structure.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/building-before.png&quot; alt=&quot;Before the explosion&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/building-explosion.png&quot; alt=&quot;During the explosion&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#building-explosions&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — New language selection screen</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#language-selection</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/language-selection</guid><pubDate>Wed, 30 Sep 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>Human Protocol now opens with a new language selection screen. Players can choose their language before entering the main menu. The screenshot shows the updated start screen and its language list.</description><content:encoded>&lt;p&gt;Human Protocol now opens with a new language selection screen. Players can choose their language before entering the main menu. The screenshot shows the updated start screen and its language list.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/language-selection.png&quot; alt=&quot;Human Protocol — New language selection screen&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#language-selection&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — New main menu</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#main-menu</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/main-menu</guid><pubDate>Wed, 30 Sep 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>The main menu has been updated with a view of a military base in the mountains. The new layout brings together training, survival, campaign, the testing ground, language selection and exit controls. The screenshot shows the menu in French.</description><content:encoded>&lt;p&gt;The main menu has been updated with a view of a military base in the mountains. The new layout brings together training, survival, campaign, the testing ground, language selection and exit controls. The screenshot shows the menu in French.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/main-menu.png&quot; alt=&quot;Human Protocol — New main menu&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#main-menu&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — Demo Development Is Complete</title><link>https://store.steampowered.com/app/5085810/Human_Protocol/</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/1a005833f8d4a25ddc35204152e965ef5f5852dd005add92309da15062dc4a5c</guid><pubDate>Wed, 23 Sep 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>Development of the Human Protocol demo is complete! Try the free demo on Steam to explore base building, resource management and combat. Development of the full game continues. Thank you for playing and sharing your feedback. For questions and bug reports, contact iwanchenkowo82@gmail.com.</description><content:encoded>&lt;p&gt;Development of the Human Protocol demo is complete! Try the free demo on Steam to explore base building, resource management and combat. Development of the full game continues. Thank you for playing and sharing your feedback. For questions and bug reports, contact iwanchenkowo82@gmail.com.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/human-protocol-demo-complete.png&quot; alt=&quot;Human Protocol — Demo Development Is Complete&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://store.steampowered.com/app/5085810/Human_Protocol/&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Human Protocol — Official Trailer · September 25, 2026</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#trailer</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/96ff147cfc682063d16b11ec905b01100dcad351afb3582a01b699050e4949cc</guid><pubDate>Wed, 23 Sep 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>The official Human Protocol trailer is scheduled for September 25, 2026. Watch the new video from Ionar Studio Games, try the free demo on Steam and add Human Protocol to your wishlist. Thank you for following the development of our PC real-time strategy game.</description><content:encoded>&lt;p&gt;The official Human Protocol trailer is scheduled for September 25, 2026. Watch the new video from Ionar Studio Games, try the free demo on Steam and add Human Protocol to your wishlist. Thank you for following the development of our PC real-time strategy game.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/support-the-indies-invitation.png&quot; alt=&quot;Human Protocol — Official Trailer · September 25, 2026&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#trailer&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item>
<item><title>Ionar Studio Games invited to Support The Indies</title><link>https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#development</link><guid isPermaLink="false">https://human-protocol-command.ihor1992.chatgpt.site/news/35e10c2ba8282f03076f148d4b033e749c97efa18df140359c6c28453ea384d8</guid><pubDate>Tue, 22 Sep 2026 21:00:00 GMT</pubDate><category>Human Protocol</category><description>Ionar Studio Games received an invitation from Event Invitation — Support The Indies to register for the free online event Support The Indies, taking place October 12–18, 2026. Developers provide a public demo or playtest, while participating streamers and content creators choose the games they want to feature for their audiences.</description><content:encoded>&lt;p&gt;Ionar Studio Games received an invitation from Event Invitation — Support The Indies to register for the free online event Support The Indies, taking place October 12–18, 2026. Developers provide a public demo or playtest, while participating streamers and content creators choose the games they want to feature for their audiences.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;https://human-protocol-command.ihor1992.chatgpt.site/assets/devlog/support-the-indies-invitation.png&quot; alt=&quot;Ionar Studio Games invited to Support The Indies&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://human-protocol-command.ihor1992.chatgpt.site/human-protocol/#development&quot;&gt;Read on the website&lt;/a&gt;&lt;/p&gt;</content:encoded></item></channel></rss>
