Independent game studio

Developing Human Protocol and Iron & Soil VR.

Our games

Our games

PC STRATEGY / VIRTUAL REALITY
01 / Human ProtocolIN DEVELOPMENT

Human Protocol

REAL-TIME STRATEGY PC

Human Protocol is a PC real-time strategy game from Ionar Studio Games. Build a base, gather resources and fuel your production. Deploy tanks, artillery and aircraft against AI-controlled forces, or take direct control of a combat unit.

02 / Iron & Soil VRIN DEVELOPMENT

Iron & Soil VR

VR FARMING SIMULATION

Iron & Soil VR is at a very early stage of development. Screenshots, videos and other project materials are not yet available.

The studio

Ionar
Studio Games

Ionar Studio Games is a one-person independent game studio based in Ukraine, developing Human Protocol and Iron & Soil VR.

Developing Human Protocol and Iron & Soil VR.

About the studio →
About Ionar Studio Games

Our projects include Human Protocol, a PC real-time strategy game, and Iron & Soil VR, a VR farming and simulation project.

Iron & Soil VR is at a very early stage of development. Screenshots, videos and other project materials are not yet available.

Contact

For players, press and collaboration

iwanchenkowo82@gmail.com
From our projects

Latest development

Updated Research Center — base setting
Updated Research Center — base setting
Updated Research Center — model overview
Updated Research Center — model overview
DT7 construction tractor — close-up
DT7 construction tractor — close-up
DT7 construction tractor — base setting
DT7 construction tractor — base setting
HUMAN PROTOCOL

Human Protocol — A lighter Research Center and the DT7 construction tractor

Optimisation continues in Human Protocol. The Research Center has received a lighter model, and the construction drone has been replaced by the DT7 construction tractor. Both changes are aimed at reducing the load on the game and improving FPS.

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Aircraft in flight
Aircraft in flight
Desert Airbase — hangar and runway
Desert Airbase — hangar and runway
HUMAN PROTOCOL

Desert Airbase: aircraft control and refuelling

We continue to develop aviation in Human Protocol. Desert Airbase now supports up to two aircraft: the first takes the starting position, while the second waits in the hangar and moves onto the runway after the first takes off.

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Airfield in Human Protocol
Airfield in Human Protocol
Aircraft — close-up
Aircraft — close-up
HUMAN PROTOCOL

Human Protocol — Aircraft and airfield added

An aircraft and its airfield have been added to Human Protocol. The airfield includes a runway, a hangar and a control tower. Take a look at the new location in the game and a close-up of the aircraft in the images below.

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Rocket turret — close-up
Rocket turret — close-up
Rocket turret — model in Unity
Rocket turret — model in Unity
Updated turret control interface
Updated turret control interface
HUMAN PROTOCOL

Human Protocol — New rocket turret and updated controls

Base defenses are expanding with a new rocket turret. Two launcher pods with four launch tubes each, a substantial base and digital camouflage give the installation a distinctive military appearance. Metal panels, optical instruments and carefully crafted details emphasize its technical character. The model in Unity also has an antenna above the launcher pods. Alongside the new turret, the turret control interface has been updated. The central reticle now includes rotation and elevation scales to help players orient themselves while aiming. Green sight elements share a consistent visual style, while a separate information panel displays the number of tanks on the map and the number destroyed. This update brings together a new defensive installation and a clearer interface for direct turret control.

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Supply Depot — view in the environment
Supply Depot — view in the environment
Supply Depot — model in Unity
Supply Depot — model in Unity
HUMAN PROTOCOL

Human Protocol — Updated Supply Depot

The Supply Depot has a new look: a warehouse complex with three loading bays, an office block and a covered cargo storage area. Concrete walls, metal doors, crates, barrels and vehicle markings create a convincing working logistics facility. The design highlights the building’s purpose: a spacious yard and clearly defined unloading areas fit naturally into the military base. The Supply Depot remains an important part of the Human Protocol economy: HARVI delivers gathered resources here to generate income for base development, while fuel trucks collect fuel for the power plants.

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Power plant — close-up
Power plant — close-up
Power plant — overall view
Power plant — overall view
HUMAN PROTOCOL

Human Protocol — A new power plant

The old power plant has been replaced with a new model. Its industrial design combines tall concrete cooling towers, rows of cylindrical generator units, exposed pipework and steel chimney supports. Weathered concrete, metal surfaces, access ladders and service platforms give the station a convincing, cohesive appearance that fits the military base. The fuel truck works with the new station and delivers the fuel it needs to operate. The previous model was removed because its high polygon count caused FPS drops. The replacement is part of our work to reduce the rendering load while keeping the base visually detailed.

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Before the explosion
Before the explosion
During the explosion
During the explosion
HUMAN PROTOCOL

Human Protocol — Building explosions added

Building explosions have been added to Human Protocol. The new screenshots show the same building before and during an explosion, with flames and fragments of the structure.

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Human Protocol — New language selection screen
HUMAN PROTOCOL

Human Protocol — New language selection screen

Human Protocol now opens with a new language selection screen. Players can choose their language before entering the main menu. The screenshot shows the updated start screen and its language list.

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Human Protocol — New main menu
HUMAN PROTOCOL

Human Protocol — New main menu

The main menu has been updated with a view of a military base in the mountains. The new layout brings together training, survival, campaign, the testing ground, language selection and exit controls. The screenshot shows the menu in French.

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Human Protocol — Demo Development Is Complete
HUMAN PROTOCOL

Human Protocol — Demo Development Is Complete

Development of the Human Protocol demo is complete! Try the free demo on Steam to explore base building, resource management and combat. Development of the full game continues. Thank you for playing and sharing your feedback. For questions and bug reports, contact iwanchenkowo82@gmail.com.

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Human Protocol — Official Trailer · September 25, 2026
HUMAN PROTOCOL

Human Protocol — Official Trailer · September 25, 2026

The official Human Protocol trailer is scheduled for September 25, 2026. Watch the new video from Ionar Studio Games, try the free demo on Steam and add Human Protocol to your wishlist. Thank you for following the development of our PC real-time strategy game.

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Ionar Studio Games invited to Support The Indies
HUMAN PROTOCOL

Ionar Studio Games invited to Support The Indies

Ionar Studio Games received an invitation from Event Invitation — Support The Indies to register for the free online event Support The Indies, taking place October 12–18, 2026. Developers provide a public demo or playtest, while participating streamers and content creators choose the games they want to feature for their audiences.

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Link coming soon