Base Building
Use construction units to place production facilities, power plants and defensive structures.
Human Protocol is a PC real-time strategy game from Ionar Studio Games. Build a base, gather resources and fuel your production. Deploy tanks, artillery and aircraft against AI-controlled forces, or take direct control of a combat unit.
Press kit includes text, logos, map screenshots and a trailer link.
Human Protocol brings base building, military production and direct unit control together in a real-time strategy game for PC. Establish your infrastructure, then turn resources into the funds needed to construct buildings, produce vehicles and research new options.
Your economy extends beyond collecting resources. HARVI transports supplies to a depot, while fuel trucks deliver fuel to power plants. Keeping the power network supplied supports factory production. The Tank Factory produces ground combat vehicles, and the Air Factory produces the Raptor fighter.
On the battlefield, command your units from the strategy view or switch to direct control to drive and fire. Use Bulwark’s artillery targeting mode, build defensive turrets and invest in research that unlocks additional equipment. Enemy factories produce forces that assemble into attack groups, linking your military decisions to the infrastructure that sustains them.
Gather resources and deliver them for income. Build and fuel your power network, queue vehicles, and research new equipment. Position your forces and defenses, respond to enemy attacks, and switch to direct unit control when you want to drive and fire yourself.
Use construction units to place production facilities, power plants and defensive structures.
Send HARVI to gather resources and deliver cargo to the Supply Depot for income.
Supply power plants with fuel trucks to keep your factories powered.
Queue ground vehicles at the Tank Factory and Raptor fighters at the Air Factory.
Invest in research to unlock Heavy Artillery, Flak Cannon and Aegis GT1.
Command ground vehicles and aircraft, designate artillery targets and establish turret defenses.
Switch from strategic commands to driving and firing a selected combat unit.
Fight enemy forces produced by factories and assembled into attack groups.

Produced at the Tank Factory. Designate an area for an artillery bombardment.

Delivers fuel from the Supply Depot to Power Plants.

Collects resources and returns cargo to the Supply Depot to generate income.

A ground combat tank produced at the Tank Factory, with strategic and direct control.

A ground combat vehicle produced at the Tank Factory.

A ground combat vehicle produced at the Tank Factory.

A wheeled combat vehicle produced at the Tank Factory, with strategic and direct control.

Produced at the Air Factory. Adds an airborne combat unit to your forces.
Produces construction and supply vehicles, including HARVI and fuel trucks.
Receives resource deliveries and serves as a loading point for fuel trucks.
Consumes delivered fuel to supply energy to the base.
Produces ground combat vehicles, including Bulwark, Paladin and Striker.
Produces the Raptor fighter.
Spends funds on timed research that unlocks equipment and buildings.
A buildable artillery turret unlocked through research.
A buildable gun turret unlocked through research.
Research at the Research Center unlocks the Heavy Artillery and Flak Cannon build options, the Support Center, a superweapon building and Aegis GT1 production.
Ionar Studio Games is a one-person independent game studio based in Ukraine, developing Human Protocol and Iron & Soil VR.